Set external XBF font (Sample)
GUI_SetExternalFont_XBF.c | |
---|---|
File(s) required |
|
Runs in simulation | Yes |
Runs on target | Yes |
Download | GUI_SetExternalFont_XBF.zip |
This sample shows how to create a custom font from an external .xbf file. It supports both the usage of Windows file system and emFile.
Code
/*********************************************************************
* SEGGER Microcontroller GmbH *
* Solutions for real time microcontroller applications *
**********************************************************************
* *
* (c) 1996 - 2020 SEGGER Microcontroller GmbH *
* *
* Internet: www.segger.com Support: support@segger.com *
* *
**********************************************************************
** emWin V6.10 - Graphical user interface for embedded applications **
emWin is protected by international copyright laws. Knowledge of the
source code may not be used to write a similar product. This file may
only be used in accordance with a license and should not be re-
distributed in any way. We appreciate your understanding and fairness.
----------------------------------------------------------------------
File : GUI_SetExternalFont_XBF.c
Purpose : Sample that demonstrates how to create a custom font
from an external .XBF file
This sample supports both usage on a Windows PC as well
as usage on a target device using emFile.
Requirements: WindowManager - ( )
MemoryDevices - ( )
AntiAliasing - ( )
VNC-Server - ( )
PNG-Library - ( )
TrueTypeFonts - ( )
---------------------------END-OF-HEADER------------------------------
*/
#include "GUI.h"
#ifdef WIN32
#include <Windows.h>
#else
#include "FS.h"
#endif
/*********************************************************************
*
* Defines
*
**********************************************************************
*/
#ifdef WIN32
#define FILE_PATH "C:\\Work\\emWin\\Intern\\TutorialV6\\Core\\Fonts\\Roboto30.xbf"
#else
#define FILE_PATH "Roboto30.xbf"
#endif
/*********************************************************************
*
* Static code
*
**********************************************************************
*/
/*********************************************************************
*
* _GetData
*/
static int _GetData(U32 Off, U16 NumBytes, void * pVoid, void * pBuffer) {
#ifdef WIN32
HANDLE hFile;
DWORD NumBytesRead;
#else
FS_FILE * pFile;
int NumBytesRead;
#endif
#ifdef WIN32
hFile = *(HANDLE *)pVoid;
//
// Set file pointer to the requested position
//
if (SetFilePointer(hFile, Off, 0, FILE_BEGIN) == 0xFFFFFFFF) {
return 1; // Error
}
//
// Read font data
//
if (!ReadFile(hFile, pBuffer, NumBytes, &NumBytesRead, 0)) {
return 1; // Error
}
if (NumBytesRead != NumBytes) {
return 1; // Error
}
return 0; // Ok
#else
pFile = (FS_FILE *)pVoid;
//
// Set file pointer to the requested position
//
if(FS_SetFilePos(pFile, Off, FS_FILE_BEGIN)) {
return 1; // Error
}
//
// Read font data
//
NumBytesRead = FS_FRead(pBuffer, 1, NumBytes, pFile);
if (NumBytesRead == 0) {
return 1; // Error
}
if (NumBytesRead != NumBytes) {
return 1; // Error
}
return 0; // Ok
#endif
}
/*********************************************************************
*
* Public code
*
**********************************************************************
*/
/*********************************************************************
*
* MainTask
*/
void MainTask(void) {
#ifdef WIN32
HANDLE hFile;
#else
FS_FILE * pFile;
char acVolumeName[10];
#endif
GUI_RECT Rect;
GUI_FONT Font;
GUI_XBF_DATA Data;
//
// Init emWin.
//
GUI_Init();
//
// Set up a rectangle with the size of the screen for later use.
//
Rect.x0 = 0;
Rect.y0 = 0;
Rect.x1 = LCD_GetXSize() - 1;
Rect.y1 = LCD_GetYSize() - 1;
#ifdef WIN32
//
// Create file handle
//
hFile = CreateFile(FILE_PATH, GENERIC_READ, 0, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
//
// Create the font from the XBF file
// The font and xbf data will be loaded into the two variables created above.
// This data has to be valid during the time we use the font.
//
GUI_XBF_CreateFont((GUI_FONT*)&Font, &Data, GUI_XBF_TYPE_PROP_AA4_EXT, _GetData, &hFile);
#else
//
// Start emFile
//
FS_Init();
//
// Enable long file name support
//
FS_FAT_SupportLFN();
//
// Mount volume
//
FS_GetVolumeName(0, acVolumeName, sizeof(acVolumeName));
if (FS_Mount(acVolumeName) > 0) {
//
// Open file
//
pFile = FS_FOpen(FILE_PATH, "rb");
}
//
// Create the font from the XBF file
// The font and xbf data will be loaded into the two variables created above.
// This data has to be valid during the time we use the font.
//
GUI_XBF_CreateFont((GUI_FONT*)&Font, &Data, GUI_XBF_TYPE_PROP_AA4_EXT, _GetData, pFile);
#endif
//
// Set the newly created font as the current font
//
GUI_SetFont(&Font);
//
// Display some text in the current font
//
GUI_DispStringInRectWrap("This text is displayed in a custom font loaded out of an XBF file.", &Rect, GUI_TA_LEFT, GUI_WRAPMODE_WORD);
#ifdef WIN32
//
// Close file handle
//
CloseHandle(hFile);
#else
//
// Close file handle
//
FS_FClose(pFile);
#endif
//
// When the font is no longer currently used, it should be deleted.
//
GUI_XBF_DeleteFont(&Font);
while (1) {
GUI_Delay(100);
}
}
/*************************** End of file ****************************/