Difference between revisions of "Debugging self-modifying code in flash"
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By default, when downloading an application to flash via J-Link, it is assumed that this application does not change during the debug session. This allows J-Link to do some optimization like caching certain target contents and so speed up debugging (depending on the IDE integration and the behavior of the IDE, reaction time can be 2-3 times faster with caching certain contents). However, there are cases where the application, downloaded at debug session start, may change during debugging it. These case are for example: |
By default, when downloading an application to flash via J-Link, it is assumed that this application does not change during the debug session. This allows J-Link to do some optimization like caching certain target contents and so speed up debugging (depending on the IDE integration and the behavior of the IDE, reaction time can be 2-3 times faster with caching certain contents). However, there are cases where the application, downloaded at debug session start, may change during debugging it. These case are for example: |
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* The application contains self-modifying code |
* The application contains self-modifying code |
Revision as of 15:06, 17 February 2017
By default, when downloading an application to flash via J-Link, it is assumed that this application does not change during the debug session. This allows J-Link to do some optimization like caching certain target contents and so speed up debugging (depending on the IDE integration and the behavior of the IDE, reaction time can be 2-3 times faster with caching certain contents). However, there are cases where the application, downloaded at debug session start, may change during debugging it. These case are for example:
- The application contains self-modifying code
- There are some constant arrays etc. downloaded as part of the application but these are modified during the execution (e.g. non-volatile configuration data etc.)
When debugging such cases, memory windows etc. in the IDE may show the original (now incorrect) value. In order to debug such cases, J-Link needs to be aware of that certain ranges of the flash memory are considered to be "volatile" during the debug session.