FRAMEWIN - Custom (Sample)
FRAMEWIN_Custom.c | |
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File(s) required |
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Runs in simulation | Yes |
Runs on target | Yes |
Download | FRAMEWIN_Custom.c |
This sample demonstrates custom drawing of a FRAMEWIN widget.
Code
/*********************************************************************
* SEGGER Microcontroller GmbH *
* Solutions for real time microcontroller applications *
**********************************************************************
* *
* (c) 1996 - 2020 SEGGER Microcontroller GmbH *
* *
* Internet: www.segger.com Support: support@segger.com *
* *
**********************************************************************
** emWin V6.10 - Graphical user interface for embedded applications **
emWin is protected by international copyright laws. Knowledge of the
source code may not be used to write a similar product. This file may
only be used in accordance with a license and should not be re-
distributed in any way. We appreciate your understanding and fairness.
----------------------------------------------------------------------
File : FRAMEWIN_Custom.c
Purpose : Sample that demonstrates how to draw a FRAMEWIN widget
yourself using a skinning routine in emWin.
Requirements: WindowManager - (x)
MemoryDevices - ( )
AntiAliasing - ( )
VNC-Server - ( )
PNG-Library - ( )
TrueTypeFonts - ( )
---------------------------END-OF-HEADER------------------------------
*/
#include "DIALOG.h"
/*********************************************************************
*
* Defines
*
**********************************************************************
*/
#define ID_FRAMEWIN 0
/*********************************************************************
*
* Static code
*
**********************************************************************
*/
/*********************************************************************
*
* _cbFramewinSkin
*/
static int _cbFramewinSkin(const WIDGET_ITEM_DRAW_INFO * pDrawItemInfo) {
char acBuffer[32];
GUI_RECT Rect;
switch (pDrawItemInfo->Cmd) {
case WIDGET_ITEM_CREATE:
//
// Do something immediately after creation of the widget
// Only useful if this skinning routine is set as default for all framewin widgets.
//
return FRAMEWIN_DrawSkinFlex(pDrawItemInfo);
case WIDGET_ITEM_DRAW_BACKGROUND:
//
// Draw background of title
//
GUI_DrawGradientH(pDrawItemInfo->x0, pDrawItemInfo->y0, pDrawItemInfo->x1, pDrawItemInfo->y1, GUI_BLUE, GUI_GREEN);
return 0;
case WIDGET_ITEM_DRAW_FRAME:
//
// Draw frame
//
GUI_SetColor(GUI_BLACK);
GUI_SetPenSize(2);
GUI_DrawRect(pDrawItemInfo->x0 + 3, pDrawItemInfo->y0, pDrawItemInfo->x1 - 3, pDrawItemInfo->y1 - 2);
return 0;
case WIDGET_ITEM_DRAW_SEP:
//
// Draw separator
//
GUI_SetColor(GUI_BLACK);
GUI_DrawHLine(pDrawItemInfo->y0, pDrawItemInfo->x0, pDrawItemInfo->x1);
return 0;
case WIDGET_ITEM_DRAW_TEXT:
//
// Draw title text
//
Rect.x0 = pDrawItemInfo->x0;
Rect.x1 = pDrawItemInfo->x1;
Rect.y0 = pDrawItemInfo->y0;
Rect.y1 = pDrawItemInfo->y1;
FRAMEWIN_GetText(pDrawItemInfo->hWin, acBuffer, sizeof(acBuffer));
GUI_SetTextMode(GUI_TM_TRANS);
GUI_SetColor(GUI_WHITE);
GUI_DispStringInRect(acBuffer, &Rect, GUI_TA_CENTER);
return 0;
case WIDGET_ITEM_GET_BORDERSIZE_L:
//
// Return left border size
//
return FRAMEWIN_DrawSkinFlex(pDrawItemInfo);
case WIDGET_ITEM_GET_BORDERSIZE_R:
//
// Return right border size
//
return FRAMEWIN_DrawSkinFlex(pDrawItemInfo);
case WIDGET_ITEM_GET_BORDERSIZE_T:
//
// Return top border size
//
return FRAMEWIN_DrawSkinFlex(pDrawItemInfo);
case WIDGET_ITEM_GET_BORDERSIZE_B:
//
// Return bottom border size
//
return FRAMEWIN_DrawSkinFlex(pDrawItemInfo);
case WIDGET_ITEM_GET_RADIUS:
//
// Return radius of the corners
//
return FRAMEWIN_DrawSkinFlex(pDrawItemInfo);
default:
return FRAMEWIN_DrawSkinFlex(pDrawItemInfo);
}
}
/*********************************************************************
*
* Public code
*
**********************************************************************
*/
/*********************************************************************
*
* MainTask
*/
void MainTask(void) {
FRAMEWIN_Handle hFrame;
//
// Init GUI
//
GUI_Init();
//
// Enable multi-buffering to avoid flickering during movement of a framewin
//
WM_MULTIBUF_Enable(1);
//
// Set desktop color so that the background window will be cleared.
//
WM_SetDesktopColor(GUI_WHITE);
//
// Create FRAMEWIN with user callback
//
hFrame = FRAMEWIN_CreateEx(10, 10, 250, 150, WM_HBKWIN, WM_CF_SHOW, FRAMEWIN_CF_MOVEABLE, ID_FRAMEWIN, "Sample Framewin", NULL);
//
// Set skinning routine
//
FRAMEWIN_SetSkin(hFrame, _cbFramewinSkin);
while (1) {
GUI_Delay(100);
}
}
/*************************** End of file ****************************/